Helbreath Nemesis has the following fully working:
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Tutular Angels (STR, DEX, INT, MAG);
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Automatic Crusade (3x/week);
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Heldenian: Castle Siege Type 1 & 2 (every Sunday);
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Crafting skill.
If you are curious as to what makes Helbreath Nemesis so unique? We changed the following:
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Promiseland maximum level increased to level 140;
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Tower of Hell 3 maximum level decreased to level 160;
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Changed the defender's teleport of Heldenian Castle War to inside the castle,
instead of outside;
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Droprate was adjusted slightly for better gameplay. Sword of Medusa is disabled and
Tiger Worm and Helclaw have different drops;
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Garden is filled with more creatures and less Unicorns;
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New characters get 100 Gold per level until level 20. Afterwards
they receive 300 Gold per level until level 80;
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It's not possible to enter enemy buildings. Blocking the buildings
is allowed with summoned creatures;
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Crusade Middleland teleport function cannot be used after getting
damage within 10 seconds;
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Cats and rabbits removed from towns.
In addition, Helbreath Nemesis features the following:
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Lots of very unique events organized by our event GameMaster Hunter[GM];
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Active, experience GameMaster staff who are always ready to help you out
with a problem or question;
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Dedicated developers with extensive expertise in Helbreath;
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Able to find at least the following languages amongst staff members:
Portuguese, Spanish, English, Finish, German or Dutch.
Helbreath Nemesis is an official server with normal rates except for experience and gold:
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Experience rate x25;
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Gold rate x7.5;
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Max level 180, stats 200;
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After level 180, you will receive majestic points;
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Get DK set without GM help. Use /dkset in Cityhall to fetch;
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Upgrade your DK weapons to +15 with majestic points;
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Upgrade your angels with majestic points;
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Normal skill training required;
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Slightly above normal drop rate, higher for Heldenian winner;
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Enemy-kill points x1 (EK x1).